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New this week on Indie Saturday Premiere - New Reckoning

This weeks Indie Saturday Premiere game comes from Panzer Gaming Studios and is available on Steam. The devs have stated that the game in its Alpha infancy is buggy and has issues. That has never put me off from trying out a game after all some of the best moments I've had in games come from buggy situations. That being said lets dive into it:

You are a lone survivor in a zombie and mutant creature infested world. You load into an abandoned facility - or is it? Armed with your handy flashlight and a gun you turn a corner only to come face to face with what appears to be an inmate that has mutated into a crab crawling creepy thing. There are no melee abilities yet in game so one of your objectives is to not get cornered at least until you get some additional ammo. You do have a passive ability that is fire based and works great against baby spiders. Included in this facility from hell is your run of the mill zombies, mutated fireball shooting mamma spiders and fire charged zombies that light up the area around them.

Is the game buggy? Yes. Is it laggy? Not that I've experienced. I can tell you that Jason and his crew at Panzer Gaming are hard at work ironing out the beginning area bugs. Put it this way in the week I've been playing they've fixed audio issues, added a beginning cut scene and revamped the first board to name a few. With all the changes and bug reports I've put in I am still making my way thru the abandoned building but I can tell you I have seen the surface (that was the original spawn point) and I am excited about getting out into the world.

I have had a great experience so far with not only the game but with Jason from the development team and I have also found some entertaining bugs (think square dancing zombies)! This game has great potential as shown in their official trailor so hop on board and help shape this Unreal 4 engine driven FPS.