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Gaming
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APB at Gamescon

 

APB (All Points Bulletin) decided to go to Gamescon this week to show off more gameplay and, of course, make me drool. The Real Time Worlds team have decided to show a day in the life of an Enforcer (the good guys/cops)

In this video you are the Enforcer. You can see the player fight criminals at 2:43, you can see what happens when you die, driving and shooting from cars, and just the overall set up of gameplay. So far this is the most gameplay we have seen from RTW and it looks amazing. In the background you can hear them say they are about a month and a half from beta. Listen closely at the end ;)

Kotaku reported that in gameplay you could use death tunes when you kill a player, basically taunting them and being like "Haha, how about I Rick Roll you after I kill you, Eat That!" Yeah, maybe not Copyrighted music, but imagine if you could. Also, Kotaku reported details of a mission the Enforcers were given. It was a 9 Chapter long mission that the developers never finished due to the fact that the criminals kept interfering and stirring up trouble. Another team of developers, playing as the criminals, were alerted and matched with the team of enforcers, when the task began. One of the most suprising things is the Enforcers advantage on the Criminals. Enforcers of course can arrest Criminals, and it is actually worse than being killed. Handcuffs last longer than death in APB.

Another thing on gamers minds about APB is the price and payment methods. As of now all that is confirmed is that it will not follow a traditional monthly subscription model. This could be either good or bad, hopefully more details will be released about methods of payment when the closed beta gets closer. Also, RTW has currently stated that they have no plans to transfer APB to the Xbox 360 as rumored before. It's early in the game really, so in the future it may be a possibility but not right now. It will stay a PC only game.

APB looks really promising. It is a GTA MMO with the character creation of CoH. I really am looking forward to this game. Let's just hope they don't mess it up with microtransactions giving other unfair advantages.

Click Read More to see an interview by G4 with RTW's Lead Designer E.J. Morland.