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Gaming
Auto Assault Update 2 - Aug 29th
Get ready to hit the gas - the second in a series of regular updates for Auto Assault® is going live! Each update is designed to improve the game and most importantly – add tons of new content for you to enjoy
- Emergence Arena: a new player-versus-player arena with fantastic terrain and features set up to bring out your competitive streak. Numerous fixes and updated have been made to tournaments and now is the time to get in the ring.
- The Ultimate in auto accessories – the Battlemaster chassis, armor and weapons: recently revealed in a sneak-peak on www.autoassault.com, this chassis and its various accessories will turn the tide of any battle you and your clan mates may face. It’s the Tyrannosaur of tricked-out vehicles and only the dedicated outpost fighter will get the fully-loaded model. Still…if you get one…you’ll be fear incarnate. Which is nice.
- 66 new weapons. It’s tempting to work in route 66 references here, or even route 666 but I think our time is far better spent talking about guns…lots of guns. These new implements of doom are spread out across all level ranges and have contamination, fire and corrosive damage types. They will melt your face.
- New missions! Ground Zero is a mysterious and dangerous place and now there’s even more to see and do there. With names like Creeping Terror, Spinal Trap and White Noise, you know you’re in for some good (possibly death-inducing) times.
- We like to tinker under the hood (or bonnet, depending where you’re from) and this time we went for a boost in performance. We stripped out some excess ‘weight’ and have optimized areas such as Upside, Tocado and Fort Logan so that they run smoothly, yet look just like they always did.
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